resume
YONG JIN KIM
Modeling and texture artist
3414jin.wixsite.com/yongjinkim
+1 778 980 6556
Related Experience
2024 January -current
Asset supervisor - VA corp.
- Resurrection man (2024)
Hires Digital Double - Character. facial blendshape. environment model. texture lookdev
team management for asset team.
- 84㎡
Hires Digital Double - Character. facial blendshape. environment model. texture lookdev
team management for asset team.
2022 August - 2023 July
Character Modeler- BELO FX
-Mission Impossible - Dead Reckoning Part One (2023)
Hires Digital Double-Character. environment model texture lookdev
-Madame Web (2023)
Hires Digital Double-Character. facial blendshape. environment model texture lookdev
-Ghosted (2023)
Hires Digital Double-Character. facial blendshape
-Fast and Furious 10 It’s about Family (2023)
Hires Digital Double-Character. facial blendshape. Hard Surface model. blendshape.
-My Lady Jane (2023)
creature modeling, blendshape
2022 April - August
Character Modeler- Rodeo FX
-Kraven the hunter
Hires Digital Double-Character
-Guardians of Galaxy 3
Hires Digital Double-Character
-Black Adam
Digital Double-Character
2021 July - 2022 April
Senior Modeler - Scanline
-Stranger Things4
Digital Double-Character
-Flash
Digital Double-Character. shot model
-Aquamen 2
Hires Digital Double-Character
2021Feb - July
Senior Modeler - Digital Domain
-She Hulk
Digital Double-Character , HardSurface model
-Spider man No way home
Digital Double-Character , HardSurface, Environment model
2020 NOV - 2021 Feb
Senior asset generalist - Zoic
-Sweet tooth
Environment model, texture and lookdev
-Superman and Luis
Environment model, texture and lookdev
2019 AUG - 2020 NOV
Senior Modeler - Scanline
-Marvel Eternals
Hires Digital Double-Character , creature Model
-Shang-Chi
Hires Digital Double-Character , Environment model
-Free Guy (2020)
Hires Digital Double-Character , HardSurface, Environment model
- The Rescue (2020)
Hires Digital double-Character , blandshape
2017 AUG - 2019 AUG
Senior Asset generalist - PIXOMONDO
- Midway (2020)
Digital double
-OA
Digital Doible, Environment model
- See (2020)
Digital double, environment model
- Startrak:Picard (2020)
Hires Hardsurface models (Spaceship)
- Pegasus (2019)
Hires Hardsurface models (car)
- Siren 2 (2018)
Hires Organic models (creature), blandShape, Texture painting
- Goosebump 2 (2018)
Hires Organic models (creature), blandShape, environment modeling, Texture painting
- Magician (2018)
Hires Organic models (creature), blandShape , Texture painting
- A dog's way home (2018)
Hires Organic model (cougar, coyote), blandShape, Texture painting
- Siren (2018)
Hires Organic models (creature), blandShape, Texture painting
- Snow pearce (2018)
Hires Organic model (cow), Texture painting
2016 NOV - AUG
Senior General Modeling & texture artist - DNEG
- Pacific Rim 2 (2017)
Environment and Hardsurface models, Texture painting
- Blade Runner 2049 (2017)
Environment and Hardsurface models, Texture painting
- Annihilation (2017)
Environment models, Texture painting
- Mummy (2017)
Environment models, Texture painting, 3D Environment projections
- Fast and Furious 8 (2017)
Environment models, Texture painting, Lighting
2016 JAN - OCT
Senior Modeling and texture artist - Digital Idea
- Princess agents (2016)
Organic model with blend shape (wolf)
- The age of shadow (2016)
Hardsurface, prop models,Texture painting
- Train to Busan (2016)
Hardsurface, environment models,Texture painting
- Bounty hunters (2016)
Hardsurface, Digital double models
- KungFu Yoga (2016)
Environment models
2012 FEB - 2015 OCT
Senior Modeling and texture artist - DNEG
- Bridge of spies (2015)
Hard-surface models with destruction bland shape
- Divergent - Insurgent (2015)
Hard-surface and environment models, Texture painting
- Ant-Man (2015)
Environment, Digital Double, organic models
- The West World _HBO TV (2015)
Environment models, Texture painting
- The Hunger Games Mocking Jay - part2 (2015)
Hard-surface, Environment, Digital Double, Props models
- Jupiter Ascending (2015)
Hard-surface and environment models
- The Hunger Games Mocking Jay - part1 (2014)
Hard-surface, Environment, Digital Double, Props models, Texture painting
- Muppets Most Wanted (2014)
Stylized character, prop and Environment models
- Godzila (2014)
Hard-surface and environment models
- The Hunger Games Catching Fire (2013)
Environment and Digital double models, Texture painting
- Thor the dark world (2013)
Hard-surface and environment models,Texture painting
- Fast and Furious 6 (2013)
Props and Hard-surface (car) models,Texture painting
- Les Miserables (2012)
Props, Digital Double and Environment models with Texture
- Bourne Regacy (2012)
Hard-surface and environment models
- Total Recall (2012)
Environment models
- Snow White and the Huntsman (2012)
Concept design model
2009JAN - 2011 NOV
Modeler
Digitrove media company
- Ultimate marvel vs capcom 3 special trailer
Character modeling with Texture and Environment Models
- TV commercial Brisk Icetea
Prop models
- TV commercial Lamisil cream (Russia version)
Prop & Environment models and Texture
- Earth one ( TRION Game )
Prop Models with Texture
- 'Monterey bay aquarium' campaign animation
Character modeling and Environment Models
- G. I. Joe (2009)
Digital Double models
2005-2006 Art InstructorGreen Sum Art Institute, Seoul
- Provided graphic novel art training curriculum
2002-2005 Art Instructor Art School of UM Design, Seoul
- Provided graphic novel art training curriculum
2002-2004 Production Artist SK Telecom, Seoul
- Provided small format comic strips for mobile delivery
2001-2002 Art Instructor Gong-Gan Art Institutes
- Provided training in classical beaux-arts curriculum
1997-2001 Art Instructor Jo-Ki-young Art Institutes, Seoul
- Provided training in classical beaux-arts curriculum
Education
2010 MFA, Animation and Visual Effects (3D Modeling) Academy of Art University, San Francisco
2005 BA, Illustration (Graphic Novel) Sang-Myoung University, South Korea
Awards
2010 Runner-Up Best in Show (Organic Modeling) Academy of Art University, San Francisco
2008 Runner-Up Best in Show (Organic Modeling) Academy of Art University, San Francisco
Software
Maya, 3D Max, ZBrush, Mudbox, Mari, Nuke, Adobe CS, UV Layout, Xnormal, Bodypaint 3D, 3D coat,
2010 - present
2010 - present