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YONG JIN KIM

Modeling and texture artist

 

3414jin.wixsite.com/yongjinkim

3414jin@gmail.com

+1 778 980 6556

 

Related Experience
 

2024 January -current

Asset supervisor - VA corp.

- Resurrection man (2024) 

 Hires Digital Double - Character. facial blendshape. environment model. texture lookdev

 team management for asset team.

- 84㎡ 

Hires Digital Double - Character. facial blendshape. environment model. texture lookdev

 team management for asset team.

 

2022 August - 2023 July

Character Modeler- BELO FX

-Mission Impossible - Dead Reckoning Part One (2023)

 Hires Digital Double-Character. environment model texture lookdev

-Madame Web (2023)

 Hires Digital Double-Character. facial blendshape. environment model texture lookdev

-Ghosted (2023)

 Hires Digital Double-Character. facial blendshape

 

-Fast and Furious 10 It’s about Family (2023)

 Hires Digital Double-Character. facial blendshape. Hard Surface model. blendshape.

 

-My Lady Jane (2023)

 creature modeling, blendshape

2022 April - August

Character Modeler- Rodeo FX

-Kraven the hunter

 Hires Digital Double-Character

-Guardians of Galaxy 3

 Hires Digital Double-Character

-Black Adam

 Digital Double-Character

2021 July - 2022 April

Senior Modeler - Scanline

-Stranger Things4

 Digital Double-Character

 

-Flash

 Digital Double-Character. shot model

-Aquamen 2

 Hires Digital Double-Character

2021Feb - July

Senior Modeler - Digital Domain

-She Hulk

 Digital Double-Character , HardSurface model

-Spider man No way home

 Digital Double-Character , HardSurface, Environment model

2020 NOV - 2021 Feb

Senior asset generalist - Zoic

-Sweet tooth

 Environment model, texture and lookdev

-Superman and Luis

 Environment model, texture and lookdev

2019 AUG - 2020 NOV

Senior Modeler - Scanline

-Marvel Eternals

 Hires Digital Double-Character , creature Model

-Shang-Chi

 Hires Digital Double-Character , Environment model

 

-Free Guy (2020)

 Hires Digital Double-Character , HardSurface, Environment model

- The Rescue (2020)

 Hires Digital double-Character , blandshape

2017 AUG - 2019 AUG

Senior Asset generalist - PIXOMONDO

 

- Midway (2020)

 Digital double

-OA

 Digital Doible, Environment model

- See (2020)

 Digital double, environment model

- Startrak:Picard (2020)

 Hires Hardsurface models (Spaceship) 

- Pegasus (2019)

 Hires Hardsurface models (car)

- Siren 2 (2018)

 Hires Organic models (creature), blandShape, Texture painting

 

- Goosebump 2 (2018)

 Hires Organic models (creature), blandShape, environment modeling, Texture painting

 

- Magician (2018)

 Hires Organic models (creature), blandShape , Texture painting

 

- A dog's way home (2018)

Hires Organic model (cougar, coyote), blandShape, Texture painting

 

- Siren (2018)

 Hires Organic models (creature), blandShape, Texture painting

 

- Snow pearce (2018)

Hires Organic model (cow), Texture painting

 

2016 NOV - AUG

Senior General Modeling & texture artist - DNEG

 

- Pacific Rim 2 (2017)

 Environment and Hardsurface models, Texture painting

 

- Blade Runner 2049 (2017)

 Environment and Hardsurface models, Texture painting

 

- Annihilation (2017)

 Environment models, Texture painting

 

- Mummy (2017)

  Environment models, Texture painting, 3D Environment projections

- Fast and Furious 8 (2017)

  Environment models, Texture painting, Lighting

2016 JAN - OCT
Senior Modeling and texture artist - Digital Idea

 

- Princess agents (2016)
  Organic model with blend shape (wolf)


- The age of shadow (2016)
  Hardsurface, prop models,Texture painting

- Train to Busan  (2016)
  Hardsurface, environment models,Texture painting

 

- Bounty hunters (2016)
  Hardsurface, Digital double models

 

- KungFu Yoga (2016)
  Environment models

 

2012 FEB - 2015 OCT

Senior Modeling and texture artist - DNEG

 

- Bridge of spies (2015)

  Hard-surface models with destruction bland shape

 

- Divergent - Insurgent (2015)

  Hard-surface and environment models, Texture painting

 

- Ant-Man (2015)

  Environment, Digital Double, organic models

 

- The West World _HBO TV (2015)

  Environment models, Texture painting

 

- The Hunger Games Mocking Jay - part2 (2015)

  Hard­-surface, Environment, Digital Double, Props models

 

- Jupiter Ascending (2015)

  Hard-surface and environment models

 

The Hunger Games Mocking Jay - part1 (2014)

  Hard­-surface, Environment, Digital Double, Props models, Texture painting

  

- Muppets Most Wanted (2014)

  Stylized character, prop and Environment models

 

- Godzila (2014)

  Hard-surface and environment models

 

- The Hunger Games Catching Fire (2013)

  Environment and Digital double models, Texture painting

 

- Thor the dark world (2013)

  Hard-surface and environment models,Texture painting

 

- Fast and Furious 6 (2013)

  Props and Hard-surface (car) models,Texture painting

 

- Les Miserables (2012)

  Props, Digital Double and Environment models with Texture

 

- Bourne Regacy (2012)

  Hard-surface and environment models

 

- Total Recall (2012)

  Environment models

 

- Snow White and the Huntsman (2012)

  Concept design model

 

 

 

2009JAN - 2011 NOV

Modeler

Digitrove media company

 

 

- Ultimate marvel vs capcom 3 special trailer

  Character modeling with Texture and Environment Models

 

TV commercial Brisk Icetea

  Prop models 

 

- TV commercial Lamisil cream (Russia version)

  Prop & Environment models and Texture

 

- Earth one ( TRION Game )

  Prop Models with Texture

 

- 'Monterey bay aquarium' campaign animation

  Character modeling and Environment Models

 

- G. I. Joe (2009)

  Digital Double models

 

 

 

2005-2006 Art InstructorGreen Sum Art Institute, Seoul

- Provided graphic novel art training curriculum

 

2002-2005 Art Instructor Art School of UM Design, Seoul

- Provided graphic novel art training curriculum

 

2002-2004 Production Artist SK Telecom, Seoul

- Provided small format comic strips for mobile delivery

 

2001-2002 Art Instructor Gong-Gan Art Institutes

- Provided training in classical beaux-arts curriculum

 

1997-2001 Art Instructor Jo-Ki-young Art Institutes, Seoul

- Provided training in classical beaux-arts curriculum

 

 

Education

 

2010 MFA, Animation and Visual Effects (3D Modeling) Academy of Art University, San Francisco

 

2005 BA, Illustration (Graphic Novel) Sang-Myoung University, South Korea

 

Awards

 

2010 Runner-Up Best in Show (Organic Modeling) Academy of Art University, San Francisco

 

2008 Runner-Up Best in Show (Organic Modeling) Academy of Art University, San Francisco

 

Software

 

Maya, 3D Max, ZBrush, Mudbox, Mari, Nuke, Adobe CS, UV Layout, Xnormal, Bodypaint 3D, 3D coat,

 

 

 

2010 - present

2010 - present

© 2017 YONG JIN KIM   ALL RIGHT RESERVED.

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